Tier 8 · movement
Mire Charge
闷泥腿
Five Immortals movement that supports attrition and poison-friendly positioning.
- Faction
- Five Immortals Sect 五仙教
- Weapon
- Footwork
- Type
- movement
- Tags
- poison, positioning
Tier 8 · movement
闷泥腿
Five Immortals movement that supports attrition and poison-friendly positioning.
Grade is the martial art's official in-game tier from the Taiwupedia (Tier 1–9). Tier 1 is the rarest with the highest ceiling; Tier 9 is the most basic and widely available. A lower tier number is not automatically better for a first run — access, practice level, and weapon-range fit usually matter more early.
Five Immortals Sect movement manuals.
Use Mire Charge to hold the positioning that poison and attrition want. It supports a Five Immortals plan by keeping you at the range where your debuffs and preparation do the work.
Movement here serves the attrition plan, not flashy mobility. Use it to maintain the slow, controlling positions poison builds rely on.
Keep the Chinese name 闷泥腿 visible when comparing this page with Taiwupedia, older Chinese guides, or in-game text. Translation labels can shift, but the Chinese term anchors the entry.
By holding the range where your debuffs accumulate safely, letting attrition play out on your terms.
No. It is the positioning piece of a poison-and-attrition plan, paired with Five Immortals' special arts.