Lookup table

All Scroll of Taiwu Factions and Locations

Quick answer: The Scroll of Taiwu has 15 major factions. For a first run, start with Shaolin, Wudang, Emei, Swordsmith Villa, or Valley of Flowers before moving into the more technical sects.

This page is meant to be a compact lookup, not a replacement for the longer faction choice guides. Use it when you need to answer one practical question quickly: where a sect is located, what its alignment signals, which weapon families it naturally supports, and whether it is forgiving enough for a first character. The Chinese faction names stay visible so you can match this table against Taiwupedia, patch notes, and older Chinese community discussions without guessing which translation is being used.

Taiwupedia Faction Rank page in Scroll of Taiwu 1.0 English UI showing the town and sect rank ladders from Tier 9 up to Tier 1
Launch-day screenshot: every faction shares a 9-tier rank ladder. Town factions climb Beggar → City Lord, while Taiwu Village runs Villager → Successor of Taiwu, with Influence driving each promotion (June 17, 2026).

How to use the faction table

Treat beginner fit as a learning-cost score, not a power ranking. A lower score does not mean the faction is weak; it means the route asks you to understand more systems at once, such as poison timing, wound pressure, relationship management, crafting dependencies, or hybrid cultivation. If you are still learning range, injuries, village recovery, and sect permission, choose a readable faction first and save the strange routes for a second run.

Location matters because early travel, recovery, and sect access shape the first several hours. Alignment matters because it changes the social texture of the campaign, not just flavor text. Weapon focus matters because a faction with a clear staff, sword, fist, blade, needle, or hidden-weapon identity makes it easier to decide which attributes, internal arts, and movement answers to prioritize.

FactionLocationAlignmentWeaponsDifficultyBeginner fitGuide
Shaolin Sect少林派Songshan, Central PlainsrighteousStaff, Fist, Finger1/596Open
Wudang Sect武当派Wudang Mountains, HubeirighteousSword, Fist, Whisk2/590Open
Emei Sect峨眉派Mount Emei, SichuanrighteousSword, Needle, Fist2/584Open
Swordsmith Villa铸剑山庄JiangnanneutralSword, Blade, Long Weapon2/582Open
Yuanshan Sect元山派Northern highlandsrighteousSword, Blade, Leg2/579Open
Valley of Flowers百花谷Qinling regionneutralNeedle, Finger, Instrument3/578Open
Vajra Sect金刚宗Tibetan plateaurighteousFist, Blade, Pestle3/573Open
Lion Face狮相门Northern borderlandshereticalFist, Blade, Spear3/570Open
Ranshan Sect然山派Western mountainsneutralSword, Finger, Talisman4/558Open
Jade-Maiden Sect璇女派Kunlun foothillsneutralFist, Finger, Instrument4/555Open
Fuloong Sanctuary伏龙坛LingnanhereticalBlade, Fist, Hidden Weapon4/553Open
Kongsang Sect空桑派Remote valleysneutralFist, Finger, Hidden Weapon4/551Open
Veil Scar Sect界青门Southern wetlandshereticalHidden Weapon, Finger, Sword4/548Open
Five Immortals Sect五仙教Miao borderlandshereticalPoison, Fist, Whip5/540Open
Sanguine Sect血犼教Western wildernesshereticalFist, Finger, Leg5/535Open
First-run answer

Safest early choices

Shaolin is the safest defensive route. Wudang is the cleanest balanced sword route. Emei and Valley of Flowers give more recovery and support, while Swordsmith Villa gives visible equipment progression.

Advanced warning

Save technical sects for later

Five Immortals, Sanguine Sect, Veil Scar Sect, Jade-Maiden Sect, Kongsang, and Ranshan can be excellent, but they ask for more knowledge of poison, injury pressure, spacing, relationships, or hybrid cultivation.