Starter paths

Build Guides

Focused templates for first-run learning, not rigid endgame prescriptions.

ShaolinDifficulty 1/5

First-Run Shaolin Staff

Defensive melee learner build with forgiving mistakes and clear gear goals.

StrengthResolveConstitutionPerception
WudangDifficulty 2/5

Wudang Counter-Sword

Balanced sword route for players who like timing, defense, and long fight control.

PerceptionResolveAgilityConstitution
Hundred Flowers ValleyDifficulty 3/5

Hundred Flowers Medicine Control

Needle and medicine route focused on campaign safety, injuries, and attrition.

PerceptionMedicineDexterityResolve
Swordsmith ManorDifficulty 2/5

Swordsmith Weapon Burst

Weapon-first damage build for players who enjoy crafting and direct payoff.

StrengthCraftingPerceptionAgility
Jieqing GateDifficulty 4/5

Jieqing Hidden Weapon Skirmisher

Ranged trick build that wins through speed, spacing, and ambush-style pressure.

DexterityAgilityPerceptionResolve
Five Immortals CultDifficulty 5/5

Five Immortals Poison Specialist

Advanced poison and attrition route for players who want deep preparation systems.

MedicinePerceptionDexterityFortune